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bufferGeometryInstance.attributes.uv = { array: mesh.uvs, itemSize: 2 }; |
Color
Index
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Index
The index is necessary if UV mapping is enabled.
Color
Step-by-step guide
Info |
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Related articles
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Code Block | ||||||
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bufferGeometryInstance.attributes.uv = { array: mesh.uvs, itemSize: 2 }; |
...
The index is necessary if UV mapping is enabled.
Info |
---|
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